Two players
As in 2015: both on the same keyboard, or a gamepad each. Each player picks a robot.
1-on-1 fight · 2015 → 2026
The 2015 game of sword and hammer robots, remade: six robots with a special move each, double jumps, Smash-style knockback, a bot that chases you and online rooms. Two robots, one keyboard, two and a half minutes.

As in 2015: both on the same keyboard, or a gamepad each. Each player picks a robot.
A bot that knows every jump of the stage because it tried them with the game's own engine: it chases you, dodges, shoots and uses its special. Easy, normal or hard.
Create a room, share the code or the link, pick your robots and fight from two houses. Rematch with one button. It works on phones too.
The two from 2015 and four new ones, made from the same hand-drawn bodies: new colour, new numbers, new special.

★ Lunge

★ Quake

★ Burst

★ Cannon

★ Shield

★ Blink
The same ones as in 2015, with the same numbers: taken from the original SWF piece by piece.
Left
Right
These are the default keys: change them in the game, in Options → Controls.

The recording Steven Aragón Urrea uploaded on June 13, 2017, when he published it on his blog.
KR wasn't born in 2026: it is a 2015 game coming back.
One of Steve Aragón's first video games. Inspired by Brawlhalla and Super Smash Bros, he builds it in ActionScript 3 with Flash Builder and Flash: he draws the robots by hand, animates them with bones and writes his own engine, with screens, XML asset loading, a command console and a camera that zooms in when the robots fight up close.
On June 13, 2017 it comes out for Windows as an .exe, with a blog post and a gameplay video. In July it goes into a repository with its sources, its .fla files and its sounds.
An online tic-tac-toe arrives, with a socket server also written in AS3. It stays hidden behind the console: F8 and type triqui.
Flash no longer runs in any browser. KR comes back in three.js: a small Flash player reads the original SWF and draws its robots and stages. And it goes further: four new robots built from the 2015 bodies, specials, knockback, a camera that keeps everyone in frame, a bot, online play and a new interface.